Gamification, Then and Now
Nineteenth-century board games help to map public morality, from religious virtue to upward mobility.
Woodrow Wilson, Mental Health, and the White House
The historical debate about the nature of Woodrow Wilson's health is intertwined with questions about his self-righteous character.
How Did Big Pharma Get Big?
One branch of the healthcare industry that receives particular opprobrium for its high costs in America compared to other countries is pharmaceuticals.
Why Drive-Ins Were More Than Movie Theaters
Drive-ins embodied the suburbanization of middle class families -- and created an entirely new way of watching the movies.
A New Novel Explores Art Theft, History, and Child Refugees
Ellen Umansky's novel The Fortunate Ones explores the psychological fallout of the World War II Kindertransport, which moved child refugees to England.
Papers, Please: The Invention of the Passport
Immigration and national security remain at the top of President Trump’s agenda. He issued a revised executive order ...
Why There Are Two Koreas
The two Korean states, which both claim to be the legitimate government of the divided Korean Peninsula, are in the news again.
Migrant Rights in the Age of Surveillance
Charles Heller and Lorenzo Pezzani use digital technology and human testimonials to visualize human rights violations and to fight for migrant rights.
Joseph Lister’s Antiseptic Revolution
Joseph Lister's landmark articles on antiseptic surgery in the Lancet were published 150 years ago. The revolution was not immediate.
Breaking Trail at the Iditarod, Alaska’s 1,000-Mile Dog Sled Race
Each year, Alaska hosts a 1,000-mile-long dog sled race called the Iditarod. Its founder, Joe Redington, Sr., deserves credit for preserving the sport.