Game, Saw, Conquered: Nationalism in Indonesian Video Games
Whether in cutscenes or gameplay, multi-player video games can help rewrite history or encourage an investment in national sovereignty.
Roger Ebert vs. Video Games
The film critic’s unconsidered observation about Doom touched off a firestorm that continues to burn for gamers and digital media critics.
Are Video Games Like Novels?
Video games as interactive storytelling? Maybe not at first glance, but as Eric Hayot explains, the interplay between game and narrative is real.
The Nimatron
The world’s first video game made its debut at the Westinghouse pavilion at the New York World's Fair in 1939. Read all about it!
Venn Diagram of LGBTQ+ and Gaming Communities Goes Here
Video games offer many LGBTQ+ people avenues for meaning, community, and escape, but in-game cultures of harassment still pose serious problems.
The Therapeutic Value of Horror Video Games
In stressful situations, seeking out even more stress can be cathartic.
Why Netflix’s The Witcher Is a Gamble
TV shows based on video games can't capture all the little minutiae that captivate gamers, like the map in the instruction manual.
What’s Video Game Addiction and What’s Just Leisure?
Just because people enjoy a recreational activity doesn't mean they're addicted to it, even if they spend lots of time doing it.
Why Are Video Games so Great?
An anthropologist investigating one group of committed gamers found people attracted not to realism, but to deeply engaging cooperative projects.
The Grand Old Tradition of Gaming at the Library
Visit your local public library today and you may find rows of kids playing computer games, or even a couple of Xboxes. Gaming at the library is a tradition that goes back to the 1850s.