Slender Man

The Horror!

If Dracula represented the collective fears of his day, what do the likes of Slender Man and other internet monsters tell us about the zeitgeist of right now?
A computer-generated image of the Project CyberSyn operations room

The Chilean Wide Web?

Salvador Allende’s attempt to network the national economy mirrored his government’s struggle to balance centralization and decentralization.
A hand holding a smartphone with a tumblr logo

How Tumblr Helps Youth Continue to Be Seen And Heard

Tumblr may be obsolete for the first generation or two of Internet users, but Gen Z has taken it on as a platform for representation online.
Pensive Caucasian man sitting on sofa near window

How the Internet Changed Chronic Illness

Online communities show that isolation doesn't have to define the experience of having a chronic disease.
Meme of woman laughing with the tagline, "Laughs with Sorrow in Spanish," just below her face

How to Meme What You Say

The linguistic theories behind what we're trying to say when we adapt and share internet memes.
A man looking at Reddit on a laptop

AITA for Being Obsessed with Ethics in Pop Culture?

Reddit's popular AITA forum lets readers post and weigh in on everyday ethical questions. But it isn't the first public venue for those discussions.
An angry mob in front of a computer screen

Cancel Culture Is Chaotic Good

Cancel culture may prove to be the most memorable linguistic trend of the past decade.
A woman wearing a non-existent dress

How Much Would You Pay for a Nonexistent Dress?

Not too long ago, digital-only clothing might have been decried as a scam. But our "extended selves" are increasingly invested in virtual goods.
A RSS symbol

What Happened to Tagging?

Tags decentralized and democratized the organization of information. What became of "social tagging?"
Marvel Alliance members facing off enemies in a multiple player game

Video Game Streams Are Creating New Forms of Community

Khasino, a Marvel Strike Force streamer on Twitch, makes his living playing video games for an audience.