From Gamification to Game-Based Learning
Use the JSTOR Daily Sleuth game to highlight the dangers of AI within academic research.
Designing the Dummies
The science behind using crash test dummies to determine the effects of car crashes on the human body only dates to the 1960s.
Why Architects Need Philosophy to Guide the AI Design Revolution
Architecture in the age of AI—argues professor Nayef Al-Rodhan—should embed philosophical inquiry in its transdisciplinary toolkit.
Juke in the Box
The jukebox turned listening to music into a performative act. With a single coin, listeners could share their musical taste with everyone in the place.
The Stickiness of Teflon
From excitement about its potential to revelations of its possible toxicity, Teflon has taken a wild ride through American science, manufacturing, and marketing.
A Prehistory of Zoom
Concerns about privacy and pressures regarding the physical appearance of women and their homes contributed to the failure of AT&T’s 1960s Picturephone.
The Love Letter Generator That Foretold ChatGPT
Alan Turing and Christopher Strachey created a ground-breaking computer program that allowed them to express affection vicariously when so doing publicly, as gay men, was criminal.
Generating Electricity…and Uncertainty
As the tobacco and electrical industries demonstrate, US corporations have a history of sowing doubt for profit.
A Computer in Every Kitchen?
The 1969 Honeywell Kitchen Computer is a case study of early computer failures—or is it?
What if AI Operated with Intellectual Humility?
In the race between humans and machines, imagine a future in which everyone and everything wins.