Grace Hopper at the UNIVAC keyboard, c. 1960.

Talking with Machines: Computer Programming as Language

The proliferation of different types of computing machines in the 1950s enabled—or perhaps forced—the creation of programming languages.
Italian physicist Alessandro Volta (1745-1827), demonstrating his pile (battery) to Napoleon in Paris, 1801.

Electric Fish and the First Battery

Allesandro Volta invented the voltaic pile, the earliest electric battery, in part because of his investigations into the torpedo, an electric ray fish.
Elisha Gray

Gray’s Music: Over the Telegraph

Inventor of the telephone Elisha Gray also pioneered the world’s first purpose-built electric musical instrument.
Operation Morning Light team members, dressed in specially designed arctic clothing, begin the painstaking process of searching the area with hand-held radiation detectors.

The Trouble with Reentry

Reentry of space junk in the 1970s forced First Nations communities into a reckoning with Cold War geopolitics and a burgeoning envirotechnical disaster.
People working with digital database, organizing files in folders on laptop.

Expanding the Possibilities for Preservability

A new tool from NYU Libraries helps authors, publishers, and preservation specialists assess the preservability of evolving digital scholarship.
Robert FitzRoy

Robert FitzRoy and the Laws of Storms

When FitzRoy distributed barometers to local fishing communities, he empowered individual sailors to use their own judgment about the weather forecast.
Illustration of space junk orbiting the Earth.

Garbage on the Final Frontier

We’ve trashed Earth, so let’s trash space… Oh, wait, we already have!
Caitlin D. Wylie

Caitlin D. Wylie on the Hidden Labor of STEM Research

An interview with Caitlin D. Wylie, a social scientist who analyzes “behind-the-science work” to understand how knowledge is produced and who produces it.
The cover of Sonyŏn kwahak from September, 1965

Popular Science—but Make It North Korean

In the 1950s, science in North Korea was presented in a way that fired children’s imaginations and encouraged youth to develop ideas that served the state.
Artwork from an XBox 360 Minecraft game cover, 2014

Neocolonial Minecraft

One of the world’s best-selling video games, Minecraft conceals problematic assumptions about coloniality and power, argues educator Bennett Brazelton.